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Sound and Implementation for Games

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I create meaningful sound design for games and the technology to deliver a great sounding player experience.

 

I've worked on projects of all shapes and sizes, from collaborating with solo devs to AAA titles.

 

Great games need great audio and I'm here to deliver that.

Projects

Lynked: Banner of the Spark

Sound Design & Implementation

Rocket League

Sound Design & Implementation

Audio Plugins

I develop my own audio synthesis and DSP plugins, like this granular synthesizer!

You can find download links by clicking on the button below.

Technical Sound Design

Videos and articles demonstrating dynamic audio implementation techniques

Unreal Engine 5

Sports Car Engine Audio System

Wwise & Unity

Adventure Game Implementation Breakdown

WAAPI Tool

Wwise Auto Music Streamer

Wwise & Unity

Adventure Game Level Playthrough

Wwise Article

Generative Music System

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Testimonials

Caio's work completely changed the mood of our game, adding emotional depth to the story. His eagerness to experiment and friendly attitude make him a joy to work with.

- Emily Pitch, Sondering Studio

It’s a dream to work with Caio.  He always makes an effort to comprehensively understand the core concept of the story he is working with and thinks not about just how to fill in the silence, but how to use audio to truly elevate it.

- Rachel Geng

From the ideation phase to the final polish he always made sure to keep me updated on the progress, allowing me to focus on my tasks while not worrying about deadlines not being hit. 

- Erik Thorsell, Hazardous Games

He is a joy to interact with and has a ton of technical chops, not only in Wwise and Unreal, but also in his ability to develop custom plugins!

- Daley Crowley, Somatone

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