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Sound and Implementation for Games

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I create meaningful sound design for games and the technology to deliver a great sounding player experience. 


I've worked on projects of all shapes and sizes, from collaborating with solo devs to AAA titles. I know exactly what it takes to make an incredible sounding game.

Most recently I shipped two seasons of Rocket League, designing sounds for all facets of the game and developing proprietary audio software for Psyonix.

Rocket League

In-Game Content

Sound Design & Implementation

Season 11 Trailer

Sound Design, Music Edit, Mix

Audio Plugins

I develop my own audio synthesis and DSP plugins, like this granular synthesizer!

You can find download links by clicking on the button below.

Technical Sound Design

Videos and articles demonstrating dynamic audio implementation techniques

Unreal Engine 5

Sports Car Engine Audio System

Wwise & Unity

Adventure Game Implementation Breakdown


Wwise Auto Music Streamer

Wwise & Unity

Adventure Game Level Playthrough

Wwise Article

Generative Music System

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“I can recommend Caio very highly for any technical sound design position, and I sincerely hope that I have a chance to work with him again in the near future - he is a joy to interact with and has a ton of great experience and technical chops, not only in Wwise and Unreal, but also in his ability to develop custom plugins!"

- Dale Crowley, Somatone

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